Characters
ASPIS characters and cast: Andrey, Anna and Liza, the Institute Director, the Cat, the Guardian, the Devil, Maria and Evgeny Kotov explained.
Introduction
ASPIS keeps its cast small and its explanations partial. Official material names Andrey, his late wife Anna and daughter Liza, the Institute Director, a talking Cat, the Guardian, the Devil, and two volunteers confirmed only through achievement text: Maria and Evgeny Kotov. That is a short list for a story-driven game, and the gaps are deliberate. Several characters exist to apply pressure rather than to explain the plot, and at least one is defined mainly by what the player cannot do to it. This section separates confirmed role information from fan interpretation and flags the names that official sources spell inconsistently.
Confirmed Cast Reference
| Character | Role | Confirmed detail |
|---|---|---|
| Andrey | Engineer and playable lead | One of six volunteers; entered for his wife and daughter |
| Anna and Liza | Wife and daughter | Both dead before the story; achievement text spells Lisa |
| The Institute Director | Authority figure | Promises answers; no personal name published |
| The Cat | Talking guide | Knows old pathways; shares only part of what it knows |
| The Guardian | Pursuer | Cannot be shot dead; escape-focused encounters |
| The Devil | Deal maker | Offers the choice behind the two endings |
| Maria and Evgeny Kotov | Named volunteers | Confirmed through achievement descriptions |
Cast Profiles
Andrey
Engineer and playable lead
Anna and Liza
Wife and daughter
The Institute Director
Authority figure
The Cat
Talking guide
The Guardian
Unkillable pursuer
The Devil
Deal maker
Maria and Evgeny Kotov
Named volunteers
Core Mechanics
Characters in ASPIS function as narrative pressure rather than as a party system. There is no companion approval meter, no romance route and no announced recruitment mechanic. The Director withholds information, the Cat provides partial guidance, the Guardian removes the option of fighting, and the Devil presents the final choice. Andrey's family supplies motive without appearing as active characters in the present. The result is a cast that shapes what the player can do: you cannot negotiate with the Guardian, you cannot force the Director to explain everything, and you cannot resolve the ending without deciding what Andrey wants. That structure also explains why the cast feels larger in memory than it is: each character is tied to a location or a decision, so meeting them once leaves a strong impression. If you are trying to place a name, ask which room or achievement introduced it rather than assuming there is a hidden relationship chart.
Advantages
The small cast keeps the story legible. Every named character has a clear function, so you are not expected to remember a roster of thirty people or track approval values. The ambiguity also works in the game's favour: the Cat and the Director are interesting precisely because they do not explain themselves, and the Devil's offer lands harder when the terms are not spelled out in a menu. For a wiki, the advantage is honesty. We can list what official sources confirm and mark the rest as open, instead of inventing biographies that would collapse under scrutiny. It also makes the wiki easier to use across languages, because roles can be described without inventing translated biographies. A reader who only wants to know whether a character is an ally, a threat or a source of information can get that answer without spoiling the scenes that give the character meaning.
Challenges
The limitation is that most characters have very little published information. Maria and Evgeny Kotov are known from achievement descriptions rather than from character pages, and the Director has no confirmed personal name. The Keeper and the freed prisoner appear only in achievement text, so their identities and motives remain unresolved. Fan theories fill these gaps quickly, and search results often blend speculation with official wording. We keep the distinction visible, which means this section is shorter than a wiki for a long-running RPG would be, but it will not send you looking for a relationship system that does not exist.
Frequently Asked Questions
Who is the main character?+
Is the Cat a companion?+
What do we know about Maria and Evgeny Kotov?+
Quick Tips
Read every character scene for what it withholds, not only for what it says. The Director and the Cat are written to give partial answers, and expecting a full explanation will make their scenes feel like missing content. Note what they avoid, then check whether a document in the same area supplies the context.
Do not assume a relationship system exists just because characters talk to you. Official material describes no approval meter, romance route or companion recruitment. If a guide promises a character ending based on dialogue choices, it is describing speculation rather than a documented mechanic. If a guide promises a character ending based on dialogue choices, it is describing speculation rather than a documented mechanic, and you should check whether the same claim appears on the store page or in achievement text before planning a replay around it.
Keep the Liza spelling consistent when you search. The store page and announcements use Liza, while at least one achievement description uses Lisa. Searching both spellings will find more material, but cite the official context so you do not repeat the inconsistency as if it were a second character. When you cite a character, note which spelling and which source you used, because mixing the two forms makes searching harder and can suggest a second person who does not exist in the cast.
Featured

ASPIS Character Backstory: Andrey, Anna, and Liza
ASPIS character backstory is thin in official material: Andrey entered for his deceased wife Anna and daughter Liza. Most other histories stay unpublished.

ASPIS Character Names: The Officially Confirmed Cast
Review ASPIS character names confirmed by official text: Andrey, Anna, Liza, the Director, the Cat, the Guardian, the Devil, Maria and Kotov.

ASPIS Is the Devil Real? Official Text and Open Questions
Is the Devil real in ASPIS? Official material confirms an encounter and a deal but does not explain what the figure is. Community theories stay labelled.
All Articles

ASPIS Keeper: What Achievement Text Actually Reveals
The ASPIS Keeper appears only in the Keeper of Tales achievement, which asks for the Keeper's Seal. Identity, motives and fate are unpublished.

ASPIS Liza: Andrey's Daughter in Official Text
ASPIS Liza is Andrey's daughter, named on the store page and in announcements. Achievement text spells the same name Lisa in one description.

ASPIS Who Is Andrey? Engineer and Volunteer
ASPIS who is Andrey: an engineer and one of six volunteers who joined the experiment to see his deceased wife Anna and daughter Liza again.

ASPIS Who Is the Guardian? The Unkillable Pursuer
ASPIS who is the Guardian: an official pursuer that cannot simply be shot. Learn how its chase design differs from other opponents.